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New iPhone Game

March 30, 2010
tags: ,

New experiment during my spare time: develop an iPhone game all by myself. I mean, designing, programming, drawing and also composing the sound track alone.

The game will be a simple (but fun) space shooter where you control a ship with the iPhone/iPod accelerometer and try to destroy enemies while avoiding the obstacles. There will be bosses, cool power-ups and sticky (8-bit-era-style) songs.

The game is being developed directly in XCode/Objective C with the very good Cocos2D-iPhone framework. I’ve included a screenshot of the current prototype below:

AFX Screenshot

AFX Screenshot

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